Yet another 2d tile map editor

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Ever since my first go at creating a super simple tiny isometric map editor I wanted to do something a little bit more advanced. Although its missing of some necessary features such as saving, loading, toggling whether a layer should be a “blockage”-layer or not. It’s almost a complete map editor for both standard 2d (top-view or platform) and isometric tiles.

But man it was fun to create!

As it has become sort of a little baby I might update this and add the missing features and even fix some bugs and issues as well for some optimizations (right now if you create a too big map, it will really slow things down)

This Pen uses: Pug, SCSS, JavaScript, and

Source: codepen

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